| Home | ACSLogo | Filters | Links |
Fractal cloud produces a monochrome cloud. It takes a parameter, H, which affects the 'choppiness' of the cloud:
![]() | ![]() |
|
| H = 0.0 | H = 0.5 | H = 1.0 |
Fractal Cloud also takes a Seed parameter as input. This is used to seed the random number generator which builds the cloud.
Using the same Seed and same H will give you the same cloud each time. Using the same H but different Seed will give you a different cloud, but one of similar quality.
The Black Below parameter sets the pixels below a certain percentage of brightness to black. By using a series of clouds with the same H and Seed, but different Black Below value, you can build up a series of layers.
![]() | ![]() |
|
| BB = 20% | BB = 35% | BB = 50% |
By combining layers with different colours and using the Levels dialog within Photoshop, you can create terrains, skies, and other effects:
![]() | ![]() |
|
Liquid and texture effects can be created by combining Fractal cloud with Find Edges, Emboss, and Equalise.
![]() | ![]() |
|
![]() | ![]() |
|